I'm a visual artist who's area of interest lies in creating expressive real-time environments using popular game engines such as Unity and Unreal Engine.
I attended the Academy of Interactive Entertainment in 2004 and 05, and have since worked in the videogame industry for over 10 years on a wide range of titles and platforms. In addition to videogames, I've been fortunate enough to work on projects ranging from CG commercials, architecture and serious games, to web and interactive art installations.
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